Gravel Seamless PBR Texture Tileable Natural Earthy Coarse Rough Realistic

Seamless / tileable.

Advertisement
High-quality seamless PBR gravel texture for 3D applications
LMB — rotate · RMB — pan · Wheel — zoom
Advertisement

Texture Info

IDgravel_seamless_pbr_texture_tileable_natural_earthy_coarse_rough_realistic
CategoryGravel
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Our seamless PBR gravel texture is designed to elevate your 3D projects with its realistic and natural appearance. This tileable texture features a detailed surface that mimics the look of gravel, making it perfect for a variety of applications, from game design to architectural visualizations. Available in resolutions ranging from 1K to 8K, this texture comes complete with essential maps including BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement. The earthy tones and intricate details ensure that your models will stand out and provide an authentic feel. Whether you're creating landscapes, pathways, or any scene that requires a rugged surface, this gravel texture is the ideal choice for artists and designers seeking high-quality materials.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.