| ID | ground_earth_dirty_natural_rough_coarse_dry_sandy_textured_realistic |
| Category | Ground |
| Formats | WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Maps: | BaseColor, Normal, Roughness, AO, Height/Displacement, ORM |
| Color profile | sRGB |
| Tileable | Yes |
Enhance your 3D projects with our seamless PBR ground texture, designed for realism and versatility. This texture set includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, available in resolutions from 1K to 8K. The natural appearance features a blend of dirt and subtle rocky elements, making it ideal for various applications, including gaming, architectural visualization, and digital art. Its tileable nature ensures seamless integration into any scene, allowing for expansive landscapes or detailed close-ups without visible seams. Perfect for artists and developers seeking high-quality textures to elevate their work.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
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