Ground Earth Soil Natural Dirt Textured Rugged Realistic Organic Rough

Seamless / tileable.

Advertisement
Seamless PBR ground texture with natural details
LMB — rotate · RMB — pan · Wheel — zoom
Advertisement

Texture Info

IDground_earth_soil_natural_dirt_textured_rugged_realistic_organic_rough
CategoryGround
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Discover our seamless PBR ground texture, designed for artists and developers seeking high-quality, realistic surfaces for their projects. This texture features a rich, organic appearance, capturing the essence of natural ground, complete with intricate details such as dirt, small stones, and organic debris. Available in resolutions ranging from 1K to 8K, it includes essential maps like BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement. Whether you're creating a game environment, architectural visualization, or any other 3D application, this tileable texture ensures seamless integration and exceptional realism. Elevate your projects with this versatile ground texture that meets the demands of modern rendering techniques.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.