This seamless painted plaster texture offers a unique, decorative finish ideal for various 3D projects. With its rich green hue and matte surface, it brings a fresh and modern aesthetic to any design. The texture is crafted using PBR (Physically Based Rendering) techniques, ensuring realistic interactions with light in your digital environment. Available in resolutions ranging from 1K to 8K, it provides flexibility for both small and large-scale applications. The included maps—Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement—allow for detailed customization and integration into your workflows. Elevate your art with this versatile texture and achieve stunning results in your visual projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.