Painted Plaster Seamless Texture PBR Tileable Basecolor Normal Roughness Height

Seamless / tileable.

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Seamless painted plaster PBR texture in green tones
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Texture Info

IDpainted_plaster_seamless_texture_pbr_tileable_basecolor_normal_roughness_height
CategoryPainted
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
This seamless painted plaster PBR texture offers a versatile and realistic surface ideal for various digital projects. Featuring a rich green tone, it captures the essence of aged and weathered plaster, complete with subtle imperfections and unique character. The texture is tileable, making it perfect for large-scale applications without noticeable seams. With resolutions ranging from 1K to 8K, this texture includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, ensuring comprehensive support for any rendering engine. Whether used in architectural visualization, game development, or digital art, this painted plaster texture provides a high level of detail and realism.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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