Paving Stones Seamless Tileable PBR Texture Realistic Surface Blue Gray

Seamless / tileable.

Advertisement
Seamless paving stones PBR texture for realistic designs
LMB — rotate · RMB — pan · Wheel — zoom
Advertisement

Texture Info

IDpaving_stones_seamless_tileable_pbr_texture_realistic_surface_blue_gray
CategoryPaving
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Explore our seamless paving stones PBR texture, designed for versatility and realism in your projects. This tileable texture comes in multiple resolutions ranging from 1K to 8K, ensuring high-quality results for any application. Each texture set includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, providing comprehensive tools for achieving realistic surface effects. The weathered appearance of the paving stones adds character and depth to your designs, making them perfect for outdoor environments, pathways, and urban settings. Whether you’re working on a game, architectural visualization, or any digital art project, this texture will enhance your work with its intricate details and realistic finish.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.