Card Payment Seamless Texture PBR Tileable Realistic Basecolor Normal Roughness

Seamless / tileable.

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Seamless payment card texture with PBR details
LMB — rotate · RMB — pan · Wheel — zoom
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Texture Info

IDcard_payment_seamless_texture_pbr_tileable_realistic_basecolor_normal_roughness
CategoryPayment
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Discover our high-quality seamless PBR payment card texture, perfect for a variety of digital applications. This texture set includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, ensuring realistic results in your projects. Available in resolutions ranging from 1K to 8K, this tileable texture seamlessly integrates into your design workflows. Whether you are creating game assets, visual effects, or architectural visualizations, this payment card texture provides the detail and authenticity you need. Elevate your creative work with a versatile texture that enhances the visual storytelling of your projects.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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