Planks Wood Seamless Textured Natural Grain Tileable Realistic Rough Weathered

Seamless / tileable.

Advertisement
Seamless PBR wood planks texture with realistic details
LMB — rotate · RMB — pan · Wheel — zoom
Advertisement

Texture Info

IDplanks_wood_seamless_textured_natural_grain_tileable_realistic_rough_weathered
CategoryPlanks
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Introducing our seamless PBR planks texture, perfect for adding a touch of realism to your 3D projects. This high-quality texture features a rich, detailed wood grain that captures the essence of natural wood surfaces. Available in resolutions ranging from 1K to 8K, this texture includes comprehensive maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement. The tileable design ensures that you can easily apply it across large surfaces without visible seams. Whether you're designing a rustic interior, a wooden deck, or any other wood-based environment, this texture will provide the realism and depth needed to elevate your work. Experience the beauty of realistic wood with our planks texture, crafted for quality and versatility.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.