| ID | asphalt_dark_pavement_tileable_smooth_road_realistic_coarse_weathered_gritty |
| Category | Road |
| Formats | WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Maps: | BaseColor, Normal, Roughness, AO, Height/Displacement, ORM |
| Color profile | sRGB |
| Tileable | Yes |
Elevate your 3D projects with our seamless PBR road texture, designed to provide a realistic asphalt surface for various applications. This texture is available in resolutions ranging from 1K to 8K, ensuring a high level of detail for any project, whether for games, architectural visualizations, or simulations. The texture features a dark, gritty finish with subtle weathering effects, making it ideal for creating immersive environments. With tileable edges, it can be easily repeated without visible seams, allowing for flexible usage in large areas. Each texture set includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, giving you everything you need for a comprehensive material setup. Perfect for artists and developers looking to enhance realism and depth in their scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
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