Asphalt Dark Pavement Tileable Smooth Road Realistic Coarse Weathered Gritty

Seamless / tileable.

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Seamless PBR road texture in dark asphalt finish
LMB — rotate · RMB — pan · Wheel — zoom
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Texture Info

IDasphalt_dark_pavement_tileable_smooth_road_realistic_coarse_weathered_gritty
CategoryRoad
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Elevate your 3D projects with our seamless PBR road texture, designed to provide a realistic asphalt surface for various applications. This texture is available in resolutions ranging from 1K to 8K, ensuring a high level of detail for any project, whether for games, architectural visualizations, or simulations. The texture features a dark, gritty finish with subtle weathering effects, making it ideal for creating immersive environments. With tileable edges, it can be easily repeated without visible seams, allowing for flexible usage in large areas. Each texture set includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, giving you everything you need for a comprehensive material setup. Perfect for artists and developers looking to enhance realism and depth in their scenes.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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