Rust Metal Grunge Weathered Surface Corroded Dull Rough Dark Industrial

Seamless / tileable.

Advertisement
Rust seamless PBR texture with detailed surface effects
LMB — rotate · RMB — pan · Wheel — zoom
Advertisement

Texture Info

IDrust_metal_grunge_weathered_surface_corroded_dull_rough_dark_industrial
CategoryRust
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Introducing our seamless rust PBR texture, meticulously crafted to enhance the realism of your 3D models and environments. This texture boasts a richly detailed surface that captures the essence of aged and corroded metal, making it ideal for various applications, including game design and digital art. Available in high resolutions ranging from 1K to 8K, it includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement. The tileable nature of this texture ensures that it can be easily integrated into any project without visible seams, providing a versatile solution for artists and designers. Whether you're creating an industrial scene or adding character to a vintage aesthetic, this rust texture will elevate your work to the next level.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.