| ID | surface_imperfection_gritty_rough_dirt_texture_matte_distressed_realistic_seamless |
| Category | Surface |
| Formats | WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Maps: | BaseColor, Normal, Roughness, AO, Height/Displacement, ORM |
| Color profile | sRGB |
| Tileable | Yes |
This seamless PBR texture, titled 'Surface Imperfections', is designed to provide a realistic representation of various surface flaws. Ideal for digital artists and game developers, this texture set includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, all available in resolutions ranging from 1K to 8K. Whether you're creating gritty environments or need to add subtle detail to your 3D models, this texture will enhance the visual quality of your projects. The imperfections create an authentic feel, making it suitable for a wide range of applications, from architectural visualization to gaming. Utilize this tileable texture to achieve stunning results in your designs.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.