Surface Imperfections Rough Gritty Dark Dirty Textured Weathered Worn Realistic

Seamless / tileable.

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Seamless PBR texture with surface imperfections in dark tones
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Texture Info

IDsurface_imperfections_rough_gritty_dark_dirty_textured_weathered_worn_realistic
CategorySurface
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Explore our high-quality seamless PBR texture titled 'Surface Imperfections', designed for versatility in various projects. This texture features a gritty, dark surface that showcases realistic imperfections, suitable for enhancing environments in game design and 3D art. Available in multiple resolutions ranging from 1K to 8K, it includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement. Whether you're creating architectural visualizations or developing intricate game worlds, this tileable texture will provide the detailed realism you need. Perfect for artists seeking to add depth and character to their work, 'Surface Imperfections' combines quality and flexibility, making it an essential addition to your texture library.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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