| ID | surface_imperfections_seamless_texture_pbr_realistic_high_detail_grunge_weathered |
| Category | Surface |
| Formats | WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Maps: | BaseColor, Normal, Roughness, AO, Height/Displacement, ORM |
| Color profile | sRGB |
| Tileable | Yes |
Introducing our seamless PBR texture featuring stunning surface imperfections, perfect for adding realism to your 3D projects. This versatile texture is designed to enhance your digital environments by providing intricate details that mimic real-world surfaces. Available in resolutions ranging from 1K to 8K, it includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, allowing for comprehensive integration into your workflow. Whether you're creating immersive game worlds, architectural visualizations, or detailed animations, this texture will deliver a high level of fidelity and depth. The tileable nature of the texture ensures seamless application across various surfaces, making it an essential addition to your texture library.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.