Tiles PBR Seamless Texture Color Floor Material

Seamless / tileable.

Advertisement
Seamless PBR tile texture with vibrant orange color
LMB — rotate · RMB — pan · Wheel — zoom
Advertisement

Texture Info

IDtiles_pbr_seamless_texture_color_floor_material
CategoryTiles
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
This seamless PBR tiles texture is designed for artists and developers seeking high-quality materials for their 3D projects. With a vibrant orange color palette and intricate detailing, this texture is perfect for creating realistic environments. The tileable nature allows for easy integration into various applications, ensuring a continuous and smooth appearance without visible seams. This texture set includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, available in resolutions ranging from 1K to 8K. Whether you're designing a commercial space, an outdoor area, or any creative scene, this versatile texture will enhance your visuals and provide a professional touch. Ideal for game development, architectural visualization, or any project requiring high-quality texturing.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.