Wood Seamless Grain Natural Texture PBR Tileable Realistic Brown Rough

Seamless / tileable.

Advertisement
Seamless wood texture with fine grain and natural colors
LMB — rotate · RMB — pan · Wheel — zoom
Advertisement

Texture Info

IDwood_seamless_grain_natural_texture_pbr_tileable_realistic_brown_rough
CategoryWood
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
This seamless wood PBR texture is designed to enhance your 3D models with its detailed and realistic appearance. Crafted with a focus on high quality, this texture features a fine grain pattern and natural color variations, making it perfect for various applications in digital art, game design, and architectural visualization. The texture set includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, ensuring comprehensive compatibility for your projects. Available in resolutions ranging from 1K to 8K, this tileable texture can easily be integrated into any scene, providing the depth and realism you need. Whether you are creating a rustic environment or modern interiors, this wood texture is versatile and essential for achieving a lifelike aesthetic.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.