
Gravel Textures for 3D in 1K-8K
Gravel textures offer a natural and earthy aesthetic that is essential for creating realistic outdoor environments and architectural projects. Designed with high-quality, seamless, and tileable PBR textures, these gravel surfaces ensure versatility and detailed realism in any design or game application. Available in resolutions ranging up to 8K, they provide crisp and clear visuals suitable for close-up views or expansive scenes. Each texture set typically includes BaseColor (Albedo), Normal, Roughness, Metallic, Ambient Occlusion, and Height/Displacement maps, making them perfect for enhancing the surface detail and depth in your 3D projects.
These textured gravel materials are ideal for ground surfaces where a coarse, rough stone appearance is desired. The inclusion of displacement and ambient occlusion maps allows for enhanced realism by accurately simulating the irregularities and shadows found in natural gravel. Designed to be compatible and ready for use in popular platforms such as Blender, Unity, and Unreal Engine, these textures simplify the process of making realistic environments. One practical tip for using gravel textures is to adjust the displacement strength carefully to avoid unnatural surface distortion while still providing a tactile, three-dimensional effect that enhances the overall scene authenticity.
AITEXTURED Tools
Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.
3D Texture Generator
AI text-to-texture: type a prompt and get a seamless, tileable base image ready for PBR workflows (great starting point for materials).
PBR Texture Generator
Create a full PBR set (Normal, Roughness, AO, Metallic, etc.) from a single image. Seamless and tiling-friendly.
Online Texture Preview
Instant WebGL viewer: inspect materials on a sphere, plane, and cube. Check tiling and lighting in real time.
Unity / Unreal / Blender Mapper
Re-packages maps per engine: Unreal (BaseColor + ORM), Unity (Mask/MetallicSmoothness), Blender (separate channels).