This article explores the Inflated category of PBR textures, featuring puffy, pillowed, and quilted surfaces commonly used in fashion, furniture, product design, and stylized environments. It covers a wide range of materials including vinyl, TPU, tufted leather, quilted nylon, air-mattress cells, bubble wrap, and soft foam skins. The textures are seamless and tileable, optimized for metal-rough PBR workflows compatible with Blender, Unreal Engine, and Unity. Readers will learn about texture acquisition methods such as photogrammetry and scanning, procedural and photo-based authoring techniques, and the creation of consistent PBR maps including base color, normal, roughness, ambient occlusion, and height/displacement. The article also delves into tiling strategies, micro-variation, calibrat…