Texture Info
| ID | all-easter-digital-paper-seamless-pbr-easter-bunny-digital-paper-texture-4k-5 |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This vibrant seamless 3D PBR texture features a charming pattern of stylized Easter bunny faces and decorated eggs scattered on a clean white background. The bunnies appear in soft pastel and earthy tones such as light pink, beige, brown, and gray, each with subtle rosy cheeks, playful expressions, and contrasting bows in pink, green, and yellow. Egg motifs complement the pattern with bright colors including yellow, green, pink, and chocolate brown, adorned with simple spotting details. The texture mimics a smooth, flat paper surface with crisp, cartoon-like illustrations that evoke a playful and festive mood. Designed as a seamless tile, it allows flawless repetition without visible seams, making it perfect for digital paper applications or surface designs in 3D environments. This PBR-ready texture at 4K resolution suits projects in game development, product visualization, or 3D modeling that require joyful Easter themes. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it works well for festive packaging, holiday props, digital backgrounds, or themed scene elements. The pattern’s cheerful and crisp style fits best in digital paper crafts, children’s content, and colorful seasonal decorations where a light-hearted Easter atmosphere is desired.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.