This seamless PBR rock texture offers a highly detailed and realistic representation of stone surfaces, perfect for various applications in 3D modeling, game design, and architectural visualization. Featuring a tileable design, this texture can be easily integrated into any project, allowing for endless possibilities without visible seams. Available in multiple resolutions ranging from 1K to 8K, it includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement. This ensures optimal performance and visual fidelity across different platforms and devices. Ideal for achieving a natural, weathered look, this rock texture is versatile and suitable for both outdoor and indoor scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.