This seamless 3D PBR texture presents a richly populated cosmic scene filled with various stylized planets and a dense starfield. The composition balances medium to large planets, some with distinctive ring systems, scattered evenly across the frame, creating an engaging mosaic of celestial bodies. The planets feature warm tones like oranges, yellows, and reds as well as cool blues and teals, forming a vibrant color palette against a deep, nearly black cosmic backdrop. Small glowing stars and subtle nebula-like dust clouds in muted blues and reds add depth and texture to the void between the planets. The lighting includes soft glow effects around the planets and twinkling star points, emphasizing the sci-fi fantasy style rather than photorealism. This texture is tileable and optimized for PBR workflows, allowing seamless use in 3D environments. It suits various use cases such as backgrounds for galactic-themed games, sci-fi UI overlays, immersive space skyboxes, and cinematic VFX in Blender, Unreal Engine, Unity, Cinema 4D, or 3ds Max. Its colorful, stylized design makes it ideal for vibrant cosmic environments, planetary exploration scenes, or fantasy space portals. The overall mood blends wonder and adventure, elevating futuristic or fantasy projects with a rich, animated cosmic canvas that invites exploration.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.