Inflated Vinyl Panel PBR Texture in Soft Beige and Gray

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Panel in Soft Beige and Gray seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-panel-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D inflated PBR texture presents a smooth vinyl surface formed by rounded, puffy panels resembling inflated bubbles or pillows. The texture features a subtle grid layout where each inflated cell is gently tufted, creating a tactile, pillow-like effect. The primary colors are soft beige and muted gray, blending smoothly to convey a clean yet slightly warm tone ideal for contemporary and futuristic designs. The surface has a subtle matte finish with faint specular highlights, indicating a soft vinyl or coated textile rather than hard plastic or glossy leather. Its lightly inflated structure and rounded edges give the impression of cushioned comfort and safety, making it perfect for use in sci-fi padding, product design, architectural accents, or interior upholstery visualization. The tileable nature of this PBR-ready 4K texture ensures easy repetition for large-scale surfaces without visible seams. Perfectly optimized for rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema4D, it stands out in scenes requiring futuristic or clean, padded details such as industrial corridors, advanced vehicle interiors, or protective gear props. This texture’s unique combination of smooth inflation and delicate color shading distinguishes it as a versatile asset for 3D artists looking to add a touch of softness and sophistication to their designs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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