Alcohol Ink PBR Texture Featuring Soft Green and Gold Fluid Swirls

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Alcohol Ink Featuring Soft Green and Gold Fluid Swirls seamless PBR texture preview
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Texture Info

IDalcohol-ink-seamless-pbr-alcohol-ink-texture-in-green-gold-swirls
CategoryAlcohol ink
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR alcohol ink texture captures an exquisite interplay of translucent green and subtle rose tones, accented with metallic gold swirls that trace refined veins throughout the alcohol ink pattern. The ink flows with natural fluidity, forming smooth gradients and wispy edges that blend softly into each other, creating layers of delicate translucency. Organic shapes merge with subtle marbling effects that emphasize the depth and warmth of this texture, while the gold details add a luxurious shimmer, accentuating key highlights and fluid contours. These metallic strokes ripple gently across the surface, imparting a dynamic sense of movement and artistic refinement. As a tileable texture, it ensures seamless repetition for versatile use across diverse 3D projects, including architectural visualizations, stylized environments, and high-end product mockups. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits perfectly for digital paper, editorial backgrounds, modern interiors, branding assets, and motion graphics. This texture's graceful balance of soft pastel pigments with metallic accents makes it particularly suited for elegant luxury-themed assets and abstract surfaces requiring a sophisticated, fluid aesthetic unique within PBR material libraries.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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