Alcohol Ink PBR Texture Featuring Pastel Fluid Swirls with Gold Veining

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Alcohol Ink Featuring Pastel Fluid Swirls with Gold Veining seamless PBR texture preview
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Texture Info

IDalcohol-ink-seamless-pbr-alcohol-ink-texture-with-pastel-fluid-swirls
CategoryAlcohol ink
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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Explore this seamless 3D alcohol ink texture, where soft pastels flow effortlessly in fluid swirls creating a rich visual tapestry. The palette blends gentle pinks, lavenders, light blues, and warm peachy oranges transitioning smoothly with cloud-like gradients and airy blooms. Gold metallic veining elegantly traces the contours of flowing color fields, adding a luxurious shimmer and organic structure reminiscent of precious mineral veins. The ink’s translucent layering reveals subtle depth with delicate feathering and pooling effects along the edges of each shape, while thin, near-transparent lines contribute fine texture and definition without disrupting the ethereal softness. This PBR-ready, tileable texture is crafted for 3D artists using Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it perfect for abstract surfaces, modern interior visualizations, editorial graphic backgrounds, high-end product mockups, and stylized environments where a refined and elegant atmosphere is desired. Its harmonious fluid motion and sophisticated gold highlights infuse any scene with a premium, artistic flair that suits both digital and physical designs needing a contemporary, art-inspired aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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