Alcohol Ink PBR Texture Featuring Peach and Coral Fluid Swirls with Soft Translucent Laye…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Alcohol Ink Featuring Peach and Coral Fluid Swirls with Soft Translucen… seamless PBR texture preview
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Texture Info

IDalcohol-ink-seamless-pbr-alcohol-ink-texture-with-peach-coral-fluid-swirls
CategoryAlcohol ink
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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Explore the gentle complexity of this seamless alcohol ink PBR texture, showcasing a beautifully fluid movement in warm peach and coral hues. The ink flows organically across the surface, creating delicate swirls and feathered edges that resemble the natural diffusion of watercolor pigments. Translucent layers overlap with smooth gradients, revealing subtle variations in saturation and lightness—from pale creamy highlights to rich coral depths. The texture reveals soft blooms and wisps with thin, almost translucent veins at the boundaries where colors blend. Small pools of ink appear as slightly more concentrated areas, adding visual interest and a natural marbling effect. This tileable texture is designed for 3D artists seeking realistic alcohol ink effects for versatile use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It works impeccably for abstract wall art in modern interior visualizations, luxury product mockups, stylized environments, and dynamic editorial graphics. Whether layered onto digital paper or used within motion design assets, its warm, inviting color palette and fluid structure lend a refined yet organic atmosphere to your projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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