Alcohol Ink PBR Texture Featuring Teal Hues and Metallic Gold Veining

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Alcohol Ink Featuring Teal Hues and Metallic Gold Veining seamless PBR texture preview
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Texture Info

IDalcohol-ink-seamless-pbr-alcohol-ink-texture-with-teal-and-gold-veins
CategoryAlcohol ink
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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This seamless 3D alcohol ink texture artfully blends cool teal and blue-green hues with subtle hints of violet and creamy beige, forming an elegant abstract composition. The ink flows in smooth, translucent bands layered over one another, creating delicate marbling and fluid gradients that fade softly between shades. Distinct metallic gold veins trace organic, irregular pathways, adding a touch of luxury and refinement. The texture reveals fine cellular patterns and natural-looking cracks along these veins, enhancing the depth and complexity of the design. Its glossy, semi-transparent layering produces an ethereal glow and soft edges that seamlessly tile, making it PBR-ready for photorealistic rendering. Perfect for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture suits high-end product visualizations, modern interior wall art, editorial backgrounds, motion graphics, and stylized environmental surfaces. Its balance of cool color flow and rich metallic accents provides a unique visual identity for branding projects, architectural visualization, and game assets requiring elegant, fluid abstraction.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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