Alcohol Ink PBR Texture Featuring Pastel Hues and Shimmering Gold Veins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Alcohol Ink Featuring Pastel Hues and Shimmering Gold Veins seamless PBR texture preview
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Texture Info

IDalcohol-ink-seamless-pbr-pastel-alcohol-ink-with-gold-veins-texture
CategoryAlcohol ink
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D alcohol ink texture captures the ethereal beauty of pastel ink flows, blending soft pinks, purples, teal, and peach undertones into a mesmerizing fluid composition. The ink moves gracefully in layered wisps and clouds, creating translucent transitions and gentle marbling effects. Throughout the texture, thin veins of shimmering gold weave organically among the delicate color fields, adding a subtle metallic shimmer that enhances visual depth and luxury appeal. The edges between color zones feature smooth feathering and occasional pooling, evoking a natural watercolor or fluid art aesthetic. Designed for seamless tiling and PBR-ready compatibility, this texture integrates flawlessly with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D pipelines. Ideal for stylized environment surfaces, high-end packaging visualizations, editorial backgrounds, and abstract digital paper, it elevates projects demanding refined color harmony and elegant organic flow. The softness and translucency make it a standout choice for modern interiors, motion graphics, product renders, and artistic branding compositions seeking a dreamy, celestial atmosphere.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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