Alcohol Ink PBR Texture with Peach, Orange, and Gold Fluid Swirls

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Alcohol Ink with Peach, Orange, and Gold Fluid Swirls seamless PBR texture preview
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Texture Info

IDalcohol-ink-seamless-pbr-peach-orange-gold-alcohol-ink-texture
CategoryAlcohol ink
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless alcohol ink 3D PBR texture showcases a captivating blend of warm peach, vivid orange, soft blush pink, and subtle lavender hues elegantly merged with sparkling metallic gold accents. The ink flows organically across the surface, forming fluid bands and marbled patterns with finely detailed vein-like gold speckles that catch the eye. Translucent layers create depth through soft gradients and delicate feathering, while bubbly blooms and wispy textures add visual interest and a natural fluidity. The high-contrast interplay between warm tones and lustrous gold elements results in an abstract yet harmonious composition that embodies luxury and artistic sophistication. Perfectly tileable and PBR-ready, this texture integrates seamlessly into 3D modeling, game environments, and architectural visualizations. It excels in stylized digital papers, editorial backgrounds, luxury packaging, modern interior art, and high-end product renders. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows, this alcohol ink texture elevates any project requiring refined abstract surfaces or elegant patterns with a warm, glowing aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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