Alcohol Ink PBR Texture with Pink and Gold Fluid Marbling

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Alcohol Ink with Pink and Gold Fluid Marbling seamless PBR texture preview
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Texture Info

IDalcohol-ink-seamless-pbr-pink-gold-alcohol-ink-marbling-texture-2
CategoryAlcohol ink
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D alcohol ink PBR texture captures a sophisticated interplay of soft pinks, warm peaches, and deep magenta hues that meld fluidly across the surface in graceful marbling patterns. The ink flows demonstrate gentle, translucent layering and wispy gradients with subtle organic folds, creating a natural watercolor feel. Striking golden veins trace irregular contours and edges, shimmering with metallic richness and adding luxurious contrast to the otherwise pastel composition. Delicate blooms and soft feathering are visible, enhancing the sense of depth and material fluidity. This tileable texture is PBR-ready, making it ideal for artists using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D who need realistic and elegant abstract surface details. Its refined gold highlights and gentle color transitions make it especially fitting for luxury packaging visualization, upscale interior design elements, editorial backgrounds, product renderings, and stylized digital art. The balanced yet dynamic flow elevates modern scenes with a touch of opulence and softness, suitable for both stylized and photo-realistic applications in animation, VFX, and 3D modeling projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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