Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-texture-with-trees-14 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This high-resolution, seamless 3D PBR texture showcases a charming digital paper design filled with stylized Christmas trees and accompanying stars rendered in a palette of rich greens, warm reds, and soft cream hues. The texture displays trees in various shapes and decorations, each adorned with subtle patterns like dots, lines, bows, and berries, providing a handcrafted, whimsical feel. The background has a slightly distressed, paper-like effect with beige and tan smudges that add depth and an organic touch to the design, evoking a cozy, vintage holiday atmosphere. The surface is matte and soft, reproducing the tactile quality of printed wrapping paper rather than glossy or reflective materials. This texture is tileable and PBR-ready, optimized with 4K resolution for crisp details, ideal for use in 3D modeling, game development, architectural visualization, product packaging, and virtual environments in software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It perfectly suits festive interiors, holiday props, seasonal promotional visuals, digital scrapbooking, and virtual holiday-themed scenes. The combination of decorative, handcrafted elements with a warm, inviting color scheme makes this texture uniquely suited for Christmas digital paper projects that require seamless, repeatable patterns with authentic charm and artistic detail.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.