All Christmas Digital paper Texture of Christmas Digital Paper Featuring Red Berries and…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

All Christmas Digital paper of Christmas Digital Paper Featuring Red Be… seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-digital-paper-with-berries-and-pine
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture depicts a classic Christmas digital paper pattern, showcasing clusters of red berries and green pine branches scattered evenly over a warm beige background. The texture resembles a delicate watercolor painting, with fine brushstrokes creating natural leaf and berry shapes. The reds vary from deep wine to bright crimson, giving a rich, organic feel, while green pine needles add a crisp, festive contrast. The surface is matte with no gloss, simulating paper material used in holiday wrapping and craft projects. There is no visible wear or damage, providing a clean and fresh look suitable for close-up renders. This texture is tileable in all directions for continuous patterns, optimized to PBR standards ensuring consistent lighting responses in any engine. It works well in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, ideal for decorating seasonal 3D scenes, packaging visuals, or stylized props requiring a traditional Christmas vibe. The soft color palette and hand-painted style bring warmth and natural charm, making it perfect for festive interiors, holiday-themed animation backdrops, and product renders. This unique digital paper stands out with its delicate botanical motifs and subtle painterly texture, enhancing the authenticity and charm of your Christmas projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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