Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-pattern-texture-5 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review date
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This seamless 3D PBR texture showcases an illustrated Christmas digital paper pattern filled with iconic festive elements. The design is rendered in a watercolor style with warm, muted tones predominantly featuring rust-colored gingerbread cookies, red berries, candy canes, and cinnamon sticks on a rich forest green backdrop. The texture surface is matte with no gloss or reflections, giving a soft, hand-painted paper appearance. Individual elements include heart-shaped gingerbreads, snowflake cookies, festive mugs, red lanterns, wrapped candies, bird-shaped cookies, and hazelnuts, all carefully spaced to create a uniform pattern without visible seams. No surface damage, dirt, or wear is depicted, maintaining a clean and crisp look ideal for digital paper or fabric simulations. This tileable texture suits holiday-themed 3D projects such as gift wrap materials, Christmas-themed props, greeting card renders, or seasonal game assets. It is optimized in 4K resolution and fully PBR-ready, compatible with popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its vivid seasonal colors and charming illustrative style are perfect for adding a cheerful holiday touch to interior visualizations, animated scenes, or digital product presentations.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.