Featuring Hand-Drawn Christmas Trees and Candy Canes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Hand-Drawn Christmas Trees and Candy Canes seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-digital-paper-with-festive-trees-4
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a charming digital paper design filled with pastel pink and warm brown Christmas trees decorated with round ornaments and light strings. The background is a pale beige with subtle speckled texture, enhancing the handmade, whimsical style. Scattered candy canes in bright red and white stripes, simple green pine branches, winter berries, and stylized star shapes complement the festive arrangement. The texture features a flat, matte finish with clean, crisp lines and playful sketch details that offer a cozy, handcrafted feel. As a PBR-ready and tileable texture in 4K resolution, it integrates flawlessly into 3D scenes, making it well-suited for holiday-themed interior decorations, digital gift-wrapping, seasonal props, and stylized environment backgrounds for game design or 3D rendering. Compatible across major platforms such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture adds a warm, artistic sparkle to winter and Christmas projects, blending playful illustrations with seamless usability.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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