Christmas Digital Paper Texture with Santa, Candies & Bells

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Christmas Digital Paper with Santa, Candies & Bells seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-digital-paper-with-santa-pattern
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless 3D PBR digital paper texture offers a whimsical holiday pattern comprising cartoon-style Santa Claus faces, red teapots with cozy hats, striped candy canes, green holly leaves, and colorful jingle bells—all arranged against a rich navy blue background adorned with scattered white dots mimicking snow. The texture is flat and smooth with vibrant, solid colors and no visible roughness or wear, creating a clean and polished look ideal for cheerful Christmas-themed visuals. The playful arrangement of repeating motifs evokes a festive and joyful mood, making it an excellent choice for digital wrapping paper, holiday props, textiles, and seasonal decoration models. Fully tileable and rendered in 4K resolution, this PBR-ready texture integrates seamlessly into 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its cartoonish style suits interior decorative elements, festive game assets, animation backgrounds, and product visualization during the winter holidays. This texture brings bright, charming character to any 3D scene needing a touch of Christmas spirit with a modern, digital art flair.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.