Christmas Digital Paper Texture Featuring Stylized Trees and Gift Sacks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Christmas Digital Paper Featuring Stylized Trees and Gift Sacks seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-paper-texture-with-tree-and-sack-pattern
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR digital paper texture features a minimalist holiday pattern combining stylized black Christmas trees adorned with white dots alongside golden gift sacks with subtle decorative stars and tied bows. The design repeats evenly across a soft, neutral white backdrop sprinkled with small scattered black dots, evoking a playful and cozy festive atmosphere. The flat color palette of black, white, and warm gold gives it a modern graphic look while maintaining a warm, cheerful holiday vibe. The texture is smooth and matte, without any roughness or surface imperfections, focusing purely on clean vector-style shapes and repeating elements. Perfectly tileable, it ensures continuous patterning without visible seams, suitable for wrapping paper simulations, seasonal digital backgrounds, or stylized props. Optimized for use in 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, its 4K resolution offers crisp detail even in close-up renders. This texture fits best in festive or cozy Christmas scenes, digital decorations, game environments, greeting card visuals, or digital paper designs needing a charming, minimalistic holiday touch.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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