Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-cute-bunny-easter-egg-digital-paper-texture |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture features a playful and delightful pattern of cartoon-style white bunnies clutching colorful Easter eggs with horizontal stripes and small star details in soft pastel shades of pink, yellow, and blue. The background is clean white, emphasizing the bright, cheerful colors and simple line art of the bunnies, which display subtle shading to suggest a smooth, paper-like surface. The pattern repeats uniformly with consistent spacing, offering a perfectly tileable design well-suited for digital paper, textile prints, or Easter-themed 3D decorations. This texture is entirely clean with no wear, dirt, or surface irregularities, giving it a crisp and polished appearance. The overall mood is whimsical and festive, ideal for springtime, Easter celebrations, children’s product designs, or crafting projects. As a PBR-ready resource, it integrates seamlessly with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software workflows to create charming props, gift wrap materials, or digital backgrounds. Its smooth, flat surfaces and simple cartoon aesthetics make it well-suited for stylized and low-poly scenes, holiday environments, or playful game assets. The 4K source guarantees high-definition rendering with sharp details and vibrant colors, ensuring versatility for varied digital creative uses within the "All Christmas Digital paper" category context despite the Easter theme focus.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.