Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-digital-paper-christmas-pattern-texture |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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- Original asset ID
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- Original license
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- Import method
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- Review date
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This seamless 3D PBR texture presents a stylized digital paper material characterized by a repetitive pattern of whimsical Christmas-themed illustrations. The base color is a dark, matte forest green, serving as a festive canvas for the bright and colorful icons scattered evenly across the surface. The pattern includes hand-drawn Santa Claus faces with red hats and white beards, gift boxes wrapped with bows in vibrant red, green, yellow, and orange hues, frosted snowflakes in soft blue shades, red mittens, golden bells with red ribbon bows, champagne glasses with bubbles, candy sticks, and small round orange Christmas baubles. The overall texture conveys a playful, cartoon-style appearance with clean flat colors and minimal shading, making it suitable for digital paper or wrapping paper simulations. This texture is tileable seamlessly, ensuring a flawless, repetitive pattern ideal for 3D applications and digital environments. It is physically based rendering (PBR) ready, designed for use in engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The material offers a smooth, matte surface feel, typical for digital paper, without any roughness or damage elements. This texture fits best in cheerful and festive holiday scenes, seasonal product visualizations, gift wrap designs, virtual Christmas card backgrounds, and decorative props for winter-themed 3D projects or games. Its vivid, happy colors and charming motifs make it an excellent choice for Christmas digital paper assets aiming to evoke celebration and joyful holiday spirit.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.