Christmas Digital Paper Texture with Santa and Holiday Icons

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Christmas Digital Paper with Santa and Holiday Icons seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-festive-cartoon-christmas-paper-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a festive digital paper design adorned with playful cartoon illustrations of Santa Claus faces wearing red hats, red and white striped candy canes, green holly leaves with red berries, colorful Christmas baubles, yellow stars, and small decorative dots in red and white. The pattern is set against a soft pink background, creating a lively and joyful holiday atmosphere. The texture is characterized by flat, smooth color fills and bold black outlines for a crisp, stylized, and cartoon-like aesthetic. No visible surface imperfections or roughness add to its clean, polished look, making it ideal for digital art and animation projects. This tileable texture is PBR-ready, ensuring compatibility with popular 3D software workflows such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its high resolution and seamless tiling make it suitable for use in product packaging, holiday-themed props, festive virtual environments, and decorative elements in architectural visualizations. The bright and whimsical style lends itself well to celebratory scenes and playful 3D models requiring a warm, seasonal touch with easy integration into various CG pipelines.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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