Christmas Digital Paper Texture With Pine Branches And Red Berries On Pink

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Christmas Digital Paper With Pine Branches And Red Berries On Pink Wood seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-festive-christmas-digital-paper-texture-4k-7
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a stylized Christmas digital paper pattern with delicate pine branch illustrations and clusters of bright red berries scattered across a soft pink, lightly mottled background. The material emulates a flat, matte paper surface with subtle distressed white speckles and brush-like stains adding texture depth and visual interest. The pine branches combine detailed line work in dark red and charcoal to create a hand-painted, artistic look rather than photorealism. This texture’s tileable design ensures a smooth, infinite repeat with no visible edges or seams, making it versatile for covering large surfaces. Ready for physically based rendering workflows, the texture fits well within Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. Its light and playful festive theme suits digital wrapping paper, holiday greeting cards, seasonal environment decorations, and stylized props in 3D modeling or game development. The soft color palette and organic shapes bring warmth and charm to Christmas digital paper applications, especially in stylized or illustrative visual styles. This texture offers a unique hand-drawn feel combined with modern PBR efficiency for a creative holiday asset.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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