Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-festive-digital-paper-texture-with-christmas-icons |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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- Original asset ID
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- Original license
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This vibrant seamless 3D PBR texture presents a digitally illustrated surface filled with colorful and festive Christmas-themed icons. The pattern includes stylized pine trees, ornaments, candy canes, stars, holly sprigs, strawberries, gingerbread bells, and citrus slices, all rendered in a playful, hand-painted style. The background is a soft mint green hue, creating a fresh and inviting atmosphere that contrasts pleasantly with the warm reds, golds, and teal blues of the icons. The surface has a smooth and matte feel, reflecting the digital paper category with no physical texture depth such as embossing or stitching. This texture is meticulously designed to be fully seamless and tileable, allowing artists to cover large surfaces without visible repetition. It is PBR-ready, making it compatible with physically-based rendering workflows in popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for use in holiday-themed 3D visualizations, festive graphic projects, product packaging mockups, and digital scrapbooking, this texture adds a cheerful, handcrafted vibe to your scenes. Its distinctive colorful, illustrative pattern makes it especially suited for cozy, seasonal indoor environments, children’s game assets, and decorative props. The high-resolution 4K quality ensures sharp details and vibrant colors even at close inspection, providing professional-grade flexibility for various digital art and design applications.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.