Pink Christmas Digital Paper Texture with Pine and Berries

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Pink Christmas Digital Paper with Pine and Berries Wood seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-festive-pink-christmas-digital-paper-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a charming Christmas digital paper design featuring delicate pine branches and clusters of red berries rendered in a hand-drawn style. The background uses a soft pink watercolor wash with subtle splashes and blotches of white, adding a textured, artistic feel reminiscent of painted holiday wrapping paper or greeting cards. The pine needles are intricately detailed with thin, sketch-like strokes in muted red and deep charcoal gray, accented by glossy, vibrant red berry clusters that create visual contrast and festive appeal. The surface evokes a matte, lightly textured paper feel with no gloss or reflections, perfectly suited to holiday craft or decor design. As a fully seamless, tileable PBR-ready texture with 4K resolution, this digital paper is optimized for use in 3D modeling, game development, and product visualization workflows across popular engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It lends itself well to festive scenes, seasonal packaging, gift-wrap patterns, digital card backdrops, and decorative elements in winter-themed projects. Its unique mix of pink pastel tones with traditional Christmas motifs offers a fresh take on seasonal textures, blending warmth and whimsy for vibrant, stylish designs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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