with Gold Glitter Drips on Red Plaid Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Gold Glitter Drips on Red Plaid Pattern seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-gold-glitter-and-red-plaid-digital-paper-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This seamless 3D PBR texture combines the festive shimmer of dense gold glitter drips with a rich red plaid background. The texture exhibits a glittering golden cascade effect at the top, gently dripping downward over a structured tartan pattern composed of soft pink, white, and red stripes intersecting to form a classic plaid. The plaid base is subtly adorned with small golden stars and crescent moons scattered throughout, enhancing its whimsical holiday charm. The overall surface feel captures a glossy, sparkling finish representing shiny gold flakes contrasting with the matte fabric look of the red plaid beneath. The high-resolution 4K source ensures fine detail visibility of each glitter flake and star shape, perfect for close-up renders. As a fully tileable, PBR-ready texture, it integrates seamlessly into 3D workflows across Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is ideal for digital paper, festive gift wrap, holiday cards, and decorative props within seasonal interior scenes or product visualizations. It suits creative projects requiring a warm, sparkling, and joyful aesthetic with a handcrafted feel, striking a balance between digital precision and festive sparkle.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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