Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-pink-christmas-tree-digital-paper-texture-5 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture presents a whimsical digital paper pattern filled with stylized Christmas trees rendered in various shades of pink. Each tree showcases unique decorations such as hearts, stars, string lights, and ornaments in soft reds, yellows, and pastel pinks, creating a playful and charming holiday atmosphere. The trees are spaced evenly across a clean white backdrop, highlighted by scattered polka dots in muted yellow and pink tones, adding to the festive and joyful mood. The overall texture appears smooth and flat, mimicking a hand-drawn or watercolor artistic style that is ideally suited for Christmas-themed digital paper and decorative designs. Being fully seamless and tileable, the texture ensures effortless repetition across surfaces without visible seams, making it perfect for wrapping papers, gift boxes, festive backgrounds, and 3D holiday assets. This PBR-ready pattern supports various 3D software environments such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, allowing artists and designers to incorporate it easily into their game environments, animations, graphic designs, or product visualizations. Its light, upbeat, and cheerful aesthetic fits well with seasonal digital decorations, holiday game UI elements, festive packaging renders, and creative winter scene compositions.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.