Featuring Green Patterned Easter Eggs on White

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Green Patterned Easter Eggs on White seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-textured-easter-egg-pattern-digital-paper
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture depicts an array of stylized Easter egg shapes in shades of green, arranged consistently on a clean white background. Each egg features a distinct hand-drawn-inspired pattern, including zigzags, raindrop dots, crosshatch grids, fine lines, and spiral squiggles. The texture is flat and smooth with no surface roughness or gloss, emulating digital paper material ideal for wrapping, card backgrounds, or decorative overlays. It lacks physical depth or damage marks, presenting a simple, clean graphic style with visually soft edges around each patterned egg. The color palette spans multiple fresh green tones from light mint to deeper grass hues, offering subtle but clear contrast within the tileable design. This PBR-ready digital paper texture is crafted for easy tiling without visible seams, perfect for Christmas and celebratory digital paper projects in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it to enhance props, packaging, decorative surfaces, or stylized game assets with a fresh holiday vibe. Its seamless repeat and versatile patterning make it suitable for festive interiors, animated backdrops, and crafting visuals where a cheerful, handcrafted aesthetic is needed.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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