All Easter Digital paper Texture of Adorable Bunny and Carrot Pattern on Blue Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

All Easter Digital paper of Adorable Bunny and Carrot Pattern on Blue B… seamless PBR texture preview
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Texture Info

IDall-easter-digital-paper-seamless-pbr-cute-bunny-and-carrot-digital-paper-texture
CategoryAll Easter Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a delightful pattern of smiling white bunnies paired with vibrant orange carrots, all set against a calming light blue background. The cartoonish bunny figures display expressive black eyes, rosy cheeks, pink inner ears, and tiny paw details, giving the texture a playful and whimsical appeal. The carrots come with lush green leafy tops, adding bursts of natural color contrast. Small white flower motifs scattered throughout further enhance the cheerful and springtime mood. Painted in a smooth, flat, and matte digital style with clean lines and no texture roughness or surface imperfections, this texture is ideal for digital paper, fabric prints, or Easter-themed environments. It is fully seamless and tileable, designed to effortlessly repeat without visible edges, ensuring a smooth surface when applied on 3D models or backgrounds. PBR-ready and optimized for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D, this texture fits best in playful or festive scenes, kid’s room decor, seasonal packaging, or virtual product renders. Its bright pastel palette and endearing motifs evoke a joyful, lighthearted atmosphere perfect for springtime or Easter projects in game development, animation, or architectural visualizations requiring digital fabric or wallpaper visuals.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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