Texture Info
| ID | all-easter-digital-paper-seamless-pbr-easter-bunnies-and-eggs-digital-paper-texture |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a cheerful Easter-themed pattern featuring adorable illustrated bunnies and vibrantly decorated eggs scattered evenly across a subtle cream background. The material is digital paper, mimicking a smooth, soft surface ideal for a variety of artistic applications. The bunnies are rendered in gentle shades of brown, white, and blue, with delicate cheek blush and tiny details like floral crowns and bow ties, lending an inviting and festive vibe. Easter eggs showcase pastel colors including pink, blue, yellow, and green, with delicate stripes and polka dots adding charming variation. The overall surface is matte with no roughness or gloss, giving a flat yet richly colorful appearance consistent with printed paper or fabric. There are no signs of wear, dirt, or damage, highlighting a clean and polished design suitable for seamless tiling.
This texture is perfect for digital paper projects, Easter card designs, seasonal backgrounds, and themed 3D models or props in Blender, Unreal Engine, Unity, Cinema 4D, or 3ds Max. Its tileable format ensures smooth repetition without visible joins, enabling large-scale scene coverage or wrapping on 3D objects. Use it to enrich holiday environments, festive packaging, children's game assets, or virtual crafts that require adorable, high-resolution patterns with a springtime mood. The gentle pastel palette and playful motifs foster a warm, approachable atmosphere ideal for cheerful and whimsical scenes.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.