Easter Bunny Digital Paper Texture with Blue and Peach Silhouettes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Easter Bunny Digital Paper with Blue and Peach Silhouettes seamless PBR texture preview
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Texture Info

IDall-easter-digital-paper-seamless-pbr-easter-bunny-digital-paper-texture-4k-6
CategoryAll Easter Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR digital paper texture showcases a playful and vibrant pattern of alternating Easter bunny silhouettes rendered in solid blue and peach hues against a muted olive green background. The design is stylized with simple shapes, highlighting the iconic bunny ears and rounded tails accented by small contrasting circle details on each figure's back. The surface appears smooth and matte without visible roughness or damage, emphasizing a clean, vector-style aesthetic suitable for digital holiday themes. The pattern tiles perfectly in all directions, making it ideal for use as a wrapping paper, background, or decorative element in 3D modeling projects. As a PBR-ready texture at 4K resolution, it integrates seamlessly within popular engines like Blender, Unreal Engine, Unity, and 3ds Max. This texture fits best in spring or Easter-themed scenes, children’s products, festive packaging, and stylized environments where clean, colorful visuals are desired. Its simplicity and cheerful mood lend well to lighthearted applications in games, animations, and VR experiences where bright, repetitive patterns enhance atmosphere without drawing undue attention from other scene elements.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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