Easter Digital Paper Texture with Bunny and Painted Egg Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Easter Digital Paper with Bunny and Painted Egg Pattern seamless PBR texture preview
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Texture Info

IDall-easter-digital-paper-seamless-pbr-easter-bunny-egg-digital-paper-texture-7
CategoryAll Easter Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

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Original asset ID
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Original license
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Review status
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This 4K seamless 3D PBR texture showcases a delicate hand-drawn Easter pattern composed of cute white bunnies with subtle pink blushes and decorated Easter eggs nestled in small baskets. The background is a pale mint green that creates a soft and cheerful mood, enhanced by evenly scattered whimsical flowers and small yellow dots. The texture's pattern is smooth and clean with pastel shades of peach, yellow, mint, and soft white dominating the palette. The artistic style mimics gentle watercolor and pencil sketches, producing a charming, paper-like visual with very faint outlines and no harsh roughness or glossiness. This texture is perfectly suited for digital Easter-themed wrapping papers, greeting card backgrounds, fabric prints, or playful 3D models requiring festive surface decoration. It is tileable and PBR-ready, ensuring flawless repetition and physically accurate rendering in popular engines like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This texture fits best in springtime or holiday projects, cheerful children's illustrations, and lighthearted product visualization scenarios requiring pastel aesthetics with an organic hand-crafted look.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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