Texture Info
| ID | all-easter-digital-paper-seamless-pbr-easter-digital-paper-texture-eggs-bunnies-4k |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This 4K resolution seamless PBR texture showcases a delightful Easter-themed digital paper design, filled with charming hand-painted watercolor elements. The pattern features softly colored Easter eggs in shades of blue, pink, and green, adorned with intricate stripes, zigzags, floral motifs, and other decorative details. Accompanying the eggs are adorable brown bunnies with white tummies and pink inner ears, rendered with subtle shading and expressive, friendly faces. Interspersed throughout the texture are vivid spring flowers including yellow daffodils with bright orange centers, green leaves, and purple tulips, creating a lively and fresh atmosphere. The surface has a flat, matte paper feel with no gloss or texture variations, emphasizing the soft, clean, and illustrative style typical of watercolor art. As a tileable, seamless texture, it is ideal for wrapping objects or backgrounds in 3D scenes, especially those requiring a joyful, seasonal aesthetic. This texture is PBR-ready and designed for use in popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits a variety of creative applications including digital product packaging, festive props, decorative backgrounds, children's book illustrations, and thematic environment art. The pattern’s colorful and cheerful mood makes it perfect for springtime or Easter-centric projects, adding a touch of warmth and celebration to your visual designs.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.