Gravel Fine Coarse Natural Earthy Rough Stone Textured Weathered Dry

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

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Seamless gravel PBR texture with natural stone appearance
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Texture Info

IDgravel_fine_coarse_natural_earthy_rough_stone_textured_weathered_dry
CategoryGravel
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Discover our seamless gravel PBR texture, meticulously crafted for realism and versatility in your 3D projects. This tileable texture set includes high-resolution maps for BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, ensuring a detailed representation of natural gravel. Ranging from 1K to 8K resolutions, this texture is perfect for game design, architectural visualization, and any project requiring authentic ground surfaces. The earthy tones and varied grain sizes provide a realistic look, making it suitable for both outdoor and indoor environments. Enhance your 3D models with this gravel texture to achieve stunning visual results.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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