Ground Seamless PBR Texture Natural Grass Fallen Leaves Dirt Earthy

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

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Seamless PBR texture of ground with fallen leaves
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Texture Info

IDground_seamless_pbr_texture_natural_grass_fallen_leaves_dirt_earthy
CategoryGround
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
This seamless PBR ground texture features a natural blend of grass, dirt, and fallen leaves, perfect for creating realistic outdoor environments in your projects. With a tileable design available in high resolutions from 1K to 8K, it includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement. Whether you're designing a game, animation, or architectural visualization, this versatile texture can enhance the realism of your scenes. Its detailed appearance and rich earthy tones make it suitable for various applications, providing a robust foundation for any nature-inspired setting.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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